Node Editor
Visual node-based editor for complex workflows. Connect nodes to create multi-step AI pipelines.
Node Editor
The node editor lets you build complex workflows visually. Connect nodes to create multi-step pipelines for advanced design tasks.
What is the Node Editor?
A visual programming interface where you:
- Add nodes (building blocks)
- Connect them to create workflows
- Execute the entire pipeline
- See results flow through the chain
Think of it like a flowchart for AI operations.
Getting Started
- Go to Canvas
- Create or open a canvas project
- Create a new file
- Start adding nodes
Node Types
Input Nodes
Image Input:
- Upload images
- Reference previous renders
- Multiple image inputs
Text Input:
- Enter prompts
- Use variables
- Dynamic text
Processing Nodes
Style Transfer:
- Apply styles from references
- Transfer aesthetics
- Maintain structure
Material Change:
- Swap materials
- Adjust textures
- Preserve lighting
Variants:
- Generate variations
- Multiple outputs
- Compare results
Output Nodes
Image Output:
- Final render
- Intermediate results
- Export options
Video Output:
- Animated sequences
- Walkthroughs
- Time-lapses
Building Workflows
Simple Workflow
- Add Image Input node
- Add Style Transfer node
- Connect input to style node
- Add Image Output node
- Connect style to output
- Execute
Complex Workflow
- Multiple input nodes
- Processing nodes in sequence
- Branching paths
- Multiple outputs
- Conditional logic
Tips
Start simple:
- Begin with 2-3 nodes
- Test each connection
- Build complexity gradually
Organize:
- Group related nodes
- Use labels
- Keep workflows readable
Iterate:
- Test individual nodes
- Verify connections
- Refine workflows
Use Cases
Material exploration:
- Input: Base render
- Process: Material swap nodes
- Output: Multiple material options
Style variations:
- Input: Design
- Process: Style transfer nodes
- Output: Different style versions
Complex pipelines:
- Multiple inputs
- Sequential processing
- Combined outputs
Next Steps
- Apps — Explore specialized tools
- Creating Your First Project — Set up canvas projects